Senior Game Designer

KAYD
HENDRICKS

10+ years crafting award-winning gameplay systems, narrative-driven quests, and player-first experiences across AAA and indie titles.

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01

ABOUT

Currently at Raven Software shaping Call of Duty: Warzone 2, I partner with art, tech, and leadership to deliver new LTMs, weapons, perks, and seasonal features for 20+ million players worldwide.

Previously, I shipped major content as Senior Area Designer on Obsidian's Avowed and served as Design Lead on ARK: Survival Evolved and its expansions. My expertise spans end-to-end content ownership, broad game design, and cross-functional collaboration.

I have deep fluency in UE4/5, scripting, and live service design. I'm also co-founder of the IGDA Virginia Chapter and passionate about mentoring the next generation of game designers.

Design

Quest Design, Systems Design, Level Design, Narrative Integration, Combat Balance

Technical

Unreal Engine 4/5, Blueprint, C#, C++, Python, Lua, IW Engine

Tools

Visual Studio, Maya, Houdini, Confluence, Jira, Perforce, Databricks

Leadership

Team Building, Cross-Studio Collaboration, Mentorship, Live Service Ops

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WORK

Call of Duty: Warzone 2

Raven Software

WARZONE 2

Senior Systems Designer

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Avowed

Obsidian Entertainment

AVOWED

Senior Area Designer

View Project
ARK: Survival Evolved

Studio Wildcard

ARK: SURVIVAL EVOLVED

Design Lead

View Project
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EXPERIENCE

2024 — Present

SENIOR SYSTEMS DESIGNER

Raven Software — Call of Duty: Warzone 2

Partnering with art, tech, and leadership to deliver new LTMs, weapons, perks, and seasonal features for 20M+ players. Leading iteration and balancing of Champions Quest, Warzone 2's most challenging mode.

Systems Design Live Service Cross-Platform Balancing
2020 — 2024

SENIOR AREA DESIGNER

Obsidian Entertainment — Avowed

Owned end-to-end development of major content regions from white-box to final polish. Designed and implemented critical-path quests with tight narrative integration using UE5 Blueprint and proprietary tools.

Quest Design UE5 Blueprint Narrative Level Design
2014 — 2018

DESIGN LEAD / SENIOR DESIGNER

Studio Wildcard — ARK: Survival Evolved

Led cross-functional team to deliver core game and 3 major DLCs. Co-developed design vision for all expansions from concept through launch. Mentored junior designers and managed post-launch content for millions of active players.

Team Leadership Systems Design Content Strategy Mentorship

Get In Touch

LET'S BUILD SOMETHING GREAT

I'm always interested in discussing new opportunities, collaborations, and the future of game design.

Richmond, VA