Avowed
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Obsidian Entertainment / Xbox

AVOWED

Role Senior Area Designer
Duration Jun 2020 — Jan 2024
Platform PC, Xbox Series X/S

Overview

PROJECT OVERVIEW

Avowed is Obsidian Entertainment's first-person fantasy RPG set in the world of Eora. As Senior Area Designer, I owned and directed the development of major content regions, bringing the Living Lands to life through immersive environments and narrative-rich quest design.

Studio

Obsidian Entertainment / Xbox

Platform

PC, Xbox Series X/S

Genre

First-Person Fantasy RPG

Engine

Unreal Engine 5

My Role

CONTRIBUTIONS

END-TO-END AREA OWNERSHIP

Owned and directed end-to-end development of major content regions from white-box to final polish. Coordinated with cross-functional teams including art, audio, lighting, and narrative to create cohesive, immersive environments that support both exploration and storytelling.

CRITICAL-PATH QUEST DESIGN

Designed and implemented critical-path quests from initial pitch to final scripting, ensuring tight integration with narrative and game logic. Each quest was crafted to offer meaningful choices with real consequences that rippled through the game world.

COMPLEX EVENT SCRIPTING

Sole designer responsible for all scripting and event logic on owned content, using proprietary tools and Unreal 5 Blueprint. Enabled complex quest functionality and dynamic world events that responded to player actions and choices.

NARRATIVE INTEGRATION

Worked extensively with narrative to drive cost-effective storytelling that deeply integrated choice and consequence. Created seamless connections between dialogue, environmental storytelling, and gameplay mechanics.

Highlights

ACHIEVEMENTS & FEATURES

WORLD BUILDING

Living Lands environments from concept to polish

PLAYER CHOICE

Branching narratives with meaningful consequences

QUEST SYSTEMS

Complex multi-stage quests with player agency

PLAYER FLOW

Intuitive navigation and pacing design

ENVIRONMENTAL STORIES

Visual narrative through level design

TEAM COLLABORATION

Cross-discipline content development

Stack

TECHNOLOGIES & TOOLS

Unreal Engine 5 Blueprint Scripting Houdini Proprietary Tools Perforce Confluence Jira Quest Design Level Design Narrative Design
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